﻿using System;
using System.Collections.Generic;

using UnityEngine;

#if AL_CREATURE_SYS
namespace ALPackage
{
    [System.Serializable]
    public class ALSOMoveAnimationInfo : ALSOBaseAnimationInfo
    {
        public ALSOMoveAnimationInfo()
            : base()
        {
        }
    }
}
#endif
